Heroes of AE
of Annihilated Empires" is a RTS strategy with RPG elements, where I
worked as a leading artist. My tasks included prior production, project art direction,
artists and animators team management.
main idea is a history of conflict between 4 dominant nations in
the world of fantasy. Every nation has its heroes.
Before starting on a project I was asked to develop an art style, in which it could be possible to implement the game based on our experience in creating Cossacks and American Conquest RTS projects.
I created the first models of buildings and undeads world elements (one of the nations), several types of units, and possible types of magic and created a movie in After Effects.
It was some kind of imitation game, the demonstration of how the game might look like. Also using the obtained material I created a few posters that determined the topics and stylistic of art content for the project. The resulting material was a reference point to work on Heroes.
The poster for game "Heroes of Annihilaited Empires"
There are nations
of Undeads, Druids, Cold Magicians and Mechanics in the game. I wanted each nation
to be expressed with its local colour determining the range, where both
buildings and units will be created.
Druids it was a rich green colour, for Undeads – the night of dark blue, Ices -
white snow and blue ice, for Mechanics - brown and yellow hues of the desert.
Depending on what nation controls the territory the shades
of the ground were changing to the color scheme of the territory holder.