Dmytro Zenin (Paramon)
of birth 10/06/1972 Citizenship Ukrainian
Language English, Ukrainian, Russian
3DMAX, MAYA, Adobe (Photoshop, After Effect), Z Brush, Corel (Draw, Photo-Paint), Microsoft Office.
1990-1996 National Technical University of Ukraine “KPI”, Kiev. Diploma of Engineer
1991-1992 Artist school (Institute of Culture), Kiev. Diploma of Specialist
1979-1989 Secondary school
4A Games, Kiev, Ukraine. www.4a-games.com
2010 – present
METRO 2033 Last Light (published by THQ), Senior Environment Artist; my tasks are managing team of artists, the creation of indoor and outdoor levels,
visual direction, props models, texturing, lighting.
2007 – 2010
METRO 2033 (http://www.metro2033game.com/en (published by THQ), Senior Environment Artist; my tasks were managing team of artists, the creation
of indoor and outdoor levels, visual direction, props models, texturing, lighting, art direction of outsoursed art assets.
"GSC Game World", Kiev, Ukraine. www.gsc-game.com
"Heroes of Annihilated Empires" (www.heroesofae.com RTS, published by GSC). Lead artist. My task was a generation of art direction, modeling buildings, units, creating maps for game, mission movies. 2001-2002 "American Conquest" (RTS, published by CDV). 3d-artist, my task was the creation of units models and animation for them, intro.
The Cossacks add-on "Cossacks" Back to War (published by CDV) - Lead artist.
The Cossacks add-on "Cossacks" The Art of War (published by CDV) - Lead artist.
"Cossacks" European Wars (RTS, The game AAA categories published by CDV) - Lead artist. All graphics in game is done
by me and my brother Zenin Andrew, including models of buildings, character animations, textures, game interface and intro.
Creation of multimedia encyclopedias. 3D-artist